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DTML Basics (part 2)
Find out more about DTML's conditional expressions and comparison operators

| The Road Ahead |

In the first part of this article, I explained the basics of DTML, giving you a crash course in objects, methods, variables and acquisition. I showed you how to use the Zope management interface to construct your own objects and methods, and also demonstrated how Zope looks for variables. Finally, I showed you how to use Zope's variable-formatting routines and structured text rulesets to format and manipulate output.

In this second tutorial, I will be delving a little deeper into DTML, looking closely at the constructs it offers to add decision-making logic to your code. I'll be examining conditional expressions and comparison operators, and demonstrating, with practical examples, how they can be used to craft more intelligent code. So let's get going!

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